40 lines
1.3 KiB
Text
40 lines
1.3 KiB
Text
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@class Interactive layer
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@inherits Layer
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Some `Layer`s can be made interactive - when the user interacts
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with such a layer, mouse events like `click` and `mouseover` can be handled.
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Use the [event handling methods](#evented-method) to handle these events.
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@option interactive: Boolean = true
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If `false`, the layer will not emit mouse events and will act as a part of the underlying map.
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@option bubblingMouseEvents: Boolean = true
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When `true`, a mouse event on this layer will trigger the same event on the map
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(unless [`L.DomEvent.stopPropagation`](#domevent-stoppropagation) is used).
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@section Mouse events
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@event click: MouseEvent
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Fired when the user clicks (or taps) the layer.
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@event dblclick: MouseEvent
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Fired when the user double-clicks (or double-taps) the layer.
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@event mousedown: MouseEvent
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Fired when the user pushes the mouse button on the layer.
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@event mouseup: MouseEvent
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Fired when the user releases the mouse button pushed on the layer.
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@event mouseover: MouseEvent
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Fired when the mouse enters the layer.
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@event mouseout: MouseEvent
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Fired when the mouse leaves the layer.
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@event contextmenu: MouseEvent
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Fired when the user right-clicks on the layer, prevents
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default browser context menu from showing if there are listeners on
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this event. Also fired on mobile when the user holds a single touch
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for a second (also called long press).
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