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401
frontend/src/pages/EditGamePage.vue
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401
frontend/src/pages/EditGamePage.vue
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<script setup lang="ts">
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import { ref, onMounted, onUnmounted, computed } from 'vue';
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import { useRoute, useRouter } from 'vue-router';
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import L from 'leaflet';
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import 'leaflet/dist/leaflet.css';
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import type { Game, Leg } from '../types';
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import { gameService, legService } from '../services/api';
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const route = useRoute();
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const router = useRouter();
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const game = ref<Game | null>(null);
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const legs = ref<Leg[]>([]);
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const loading = ref(true);
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const saving = ref(false);
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const gameId = computed(() => route.params.id as string);
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const mapContainer = ref<HTMLDivElement | null>(null);
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let map: L.Map | null = null;
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let markers: L.Marker[] = [];
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const newLeg = ref({
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description: '',
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conditionType: 'photo',
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conditionDetails: '',
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locationLat: null as number | null,
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locationLng: null as number | null,
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timeLimit: 30
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});
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async function loadGame() {
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loading.value = true;
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try {
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const response = await gameService.get(gameId.value);
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game.value = response.data;
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legs.value = response.data.legs || [];
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} catch (err) {
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console.error('Failed to load game:', err);
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} finally {
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loading.value = false;
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}
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}
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function initMap() {
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if (!mapContainer.value) return;
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const center = game.value?.locationLat && game.value?.locationLng
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? [game.value.locationLat, game.value.locationLng] as [number, number]
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: [51.505, -0.09] as [number, number];
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map = L.map(mapContainer.value).setView(center, 13);
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L.tileLayer('https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
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attribution: '© OpenStreetMap'
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}).addTo(map);
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if (game.value?.locationLat && game.value?.locationLng) {
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L.circle([game.value.locationLat, game.value.locationLng], {
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radius: game.value.searchRadius || 500,
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color: '#667eea',
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fillColor: '#667eea',
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fillOpacity: 0.1
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}).addTo(map);
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}
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legs.value.forEach((leg, index) => {
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if (leg.locationLat && leg.locationLng) {
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const marker = L.marker([leg.locationLat, leg.locationLng])
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.addTo(map!)
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.bindPopup(`Leg ${index + 1}`);
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markers.push(marker);
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}
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});
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map.on('click', (e: L.LeafletMouseEvent) => {
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newLeg.value.locationLat = e.latlng.lat;
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newLeg.value.locationLng = e.latlng.lng;
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});
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}
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async function addLeg() {
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if (!newLeg.value.description) {
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alert('Please enter a description');
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return;
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}
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saving.value = true;
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try {
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const response = await legService.create(gameId.value, {
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description: newLeg.value.description,
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conditionType: newLeg.value.conditionType,
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conditionDetails: newLeg.value.conditionDetails || undefined,
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locationLat: newLeg.value.locationLat || undefined,
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locationLng: newLeg.value.locationLng || undefined,
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timeLimit: newLeg.value.timeLimit
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});
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legs.value.push(response.data);
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newLeg.value = {
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description: '',
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conditionType: 'photo',
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conditionDetails: '',
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locationLat: null,
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locationLng: null,
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timeLimit: 30
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};
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if (map) {
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markers.forEach(m => m.remove());
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markers = [];
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legs.value.forEach((leg, index) => {
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if (leg.locationLat && leg.locationLng) {
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const marker = L.marker([leg.locationLat, leg.locationLng])
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.addTo(map!)
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.bindPopup(`Leg ${index + 1}`);
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markers.push(marker);
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}
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});
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}
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} catch (err) {
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alert('Failed to add leg');
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} finally {
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saving.value = false;
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}
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}
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async function deleteLeg(legId: string) {
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if (!confirm('Are you sure you want to delete this leg?')) return;
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try {
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await legService.delete(legId);
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legs.value = legs.value.filter(l => l.id !== legId);
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} catch (err) {
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alert('Failed to delete leg');
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}
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}
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function calculateDistance(lat1: number, lon1: number, lat2: number, lon2: number): number {
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const R = 6371;
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const dLat = (lat2 - lat1) * Math.PI / 180;
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const dLon = (lon2 - lon1) * Math.PI / 180;
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const a = Math.sin(dLat/2) * Math.sin(dLat/2) +
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Math.cos(lat1 * Math.PI / 180) * Math.cos(lat2 * Math.PI / 180) *
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Math.sin(dLon/2) * Math.sin(dLon/2);
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const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
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return R * c;
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}
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function getTotalDistance(): number {
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if (!game.value?.locationLat || !game.value?.locationLng || legs.value.length === 0) return 0;
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let total = 0;
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let prevLat = game.value.locationLat;
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let prevLng = game.value.locationLng;
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for (const leg of legs.value) {
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if (leg.locationLat && leg.locationLng) {
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total += calculateDistance(prevLat, prevLng, leg.locationLat, leg.locationLng);
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prevLat = leg.locationLat;
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prevLng = leg.locationLng;
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}
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}
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return total;
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}
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onMounted(() => {
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loadGame().then(() => {
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setTimeout(initMap, 100);
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});
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});
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onUnmounted(() => {
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if (map) map.remove();
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});
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</script>
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<template>
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<div class="edit-game">
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<div v-if="loading" class="loading">Loading...</div>
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<template v-else-if="game">
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<header class="page-header">
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<div>
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<RouterLink :to="`/games/${game.id}`" class="back-link">← Back to Game</RouterLink>
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<h1>Edit: {{ game.name }}</h1>
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</div>
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</header>
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<div class="edit-content">
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<section class="legs-section">
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<h2>Legs ({{ legs.length }})</h2>
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<p class="hint">Total route distance: {{ getTotalDistance().toFixed(2) }} km</p>
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<div v-if="legs.length" class="legs-list">
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<div v-for="(leg, index) in legs" :key="leg.id" class="leg-item">
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<div class="leg-number">{{ index + 1 }}</div>
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<div class="leg-info">
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<p>{{ leg.description }}</p>
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<div class="leg-meta">
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<span>Type: {{ leg.conditionType }}</span>
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<span v-if="leg.timeLimit">{{ leg.timeLimit }} min</span>
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<span v-if="leg.locationLat && leg.locationLng">
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{{ leg.locationLat.toFixed(4) }}, {{ leg.locationLng.toFixed(4) }}
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</span>
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</div>
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</div>
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<button @click="deleteLeg(leg.id)" class="btn btn-danger">Delete</button>
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</div>
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</div>
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<div v-else class="empty">No legs added yet</div>
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</section>
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<section class="add-leg-section">
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<h2>Add New Leg</h2>
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<div ref="mapContainer" class="map-container"></div>
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<p class="hint">Click on map to set location</p>
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<form @submit.prevent="addLeg" class="leg-form">
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<div class="form-group">
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<label>Description / Clue</label>
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<textarea v-model="newLeg.description" rows="2" required></textarea>
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</div>
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<div class="form-row">
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<div class="form-group">
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<label>Condition Type</label>
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<select v-model="newLeg.conditionType">
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<option value="photo">Photo Proof</option>
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<option value="purchase">Purchase</option>
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<option value="text">Text Answer</option>
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</select>
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</div>
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<div class="form-group">
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<label>Time Limit (minutes)</label>
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<input v-model.number="newLeg.timeLimit" type="number" min="1" />
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</div>
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</div>
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<div class="form-row">
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<div class="form-group">
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<label>Latitude</label>
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<input v-model.number="newLeg.locationLat" type="number" step="any" readonly />
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</div>
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<div class="form-group">
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<label>Longitude</label>
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<input v-model.number="newLeg.locationLng" type="number" step="any" readonly />
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</div>
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</div>
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<button type="submit" class="btn btn-primary" :disabled="saving">
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{{ saving ? 'Adding...' : 'Add Leg' }}
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</button>
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</form>
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</section>
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</div>
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</template>
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</div>
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</template>
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<style scoped>
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.edit-game {
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max-width: 1000px;
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margin: 0 auto;
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padding: 2rem;
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}
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.back-link {
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color: #667eea;
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text-decoration: none;
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font-size: 0.875rem;
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}
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.page-header {
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margin-bottom: 2rem;
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}
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.edit-content {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 2rem;
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}
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.legs-section, .add-leg-section {
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background: white;
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padding: 1.5rem;
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border-radius: 8px;
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box-shadow: 0 2px 4px rgba(0,0,0,0.1);
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}
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.legs-section h2, .add-leg-section h2 {
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margin-bottom: 1rem;
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}
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.hint {
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font-size: 0.875rem;
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color: #666;
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margin-bottom: 1rem;
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}
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.legs-list {
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display: flex;
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flex-direction: column;
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gap: 0.75rem;
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}
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.leg-item {
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display: flex;
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align-items: flex-start;
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gap: 1rem;
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padding: 1rem;
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background: #f9f9f9;
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border-radius: 6px;
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}
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.leg-number {
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width: 32px;
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height: 32px;
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background: #667eea;
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color: white;
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border-radius: 50%;
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display: flex;
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align-items: center;
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justify-content: center;
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font-weight: bold;
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flex-shrink: 0;
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}
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.leg-info {
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flex: 1;
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}
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.leg-info p {
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margin: 0 0 0.5rem;
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}
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.leg-meta {
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display: flex;
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gap: 1rem;
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font-size: 0.75rem;
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color: #666;
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}
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.map-container {
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height: 250px;
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border-radius: 8px;
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margin-bottom: 0.5rem;
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}
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.leg-form {
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display: flex;
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flex-direction: column;
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gap: 1rem;
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}
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.form-group {
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display: flex;
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flex-direction: column;
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gap: 0.25rem;
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}
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.form-group label {
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font-size: 0.875rem;
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font-weight: 500;
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}
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.form-group input,
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.form-group textarea,
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.form-group select {
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padding: 0.5rem;
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border: 1px solid #ddd;
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border-radius: 6px;
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}
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.form-row {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 1rem;
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}
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.btn {
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padding: 0.5rem 1rem;
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border-radius: 6px;
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cursor: pointer;
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border: none;
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font-size: 0.875rem;
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}
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.btn-primary { background: #667eea; color: white; }
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.btn-danger { background: #dc3545; color: white; }
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.empty {
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text-align: center;
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padding: 2rem;
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color: #666;
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}
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</style>
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