TreasureTrails/backend/src/routes/teams.ts
2026-03-18 09:02:21 -05:00

341 lines
8.7 KiB
TypeScript

import { Router, Response } from 'express';
import { prisma } from '../index';
import { authenticate, AuthRequest } from '../middleware/auth';
const router = Router();
router.get('/game/:gameId', async (req: AuthRequest, res: Response) => {
try {
const { gameId } = req.params;
const teams = await prisma.team.findMany({
where: { gameId },
include: {
members: { include: { user: { select: { id: true, name: true, email: true } } } },
captain: { select: { id: true, name: true } },
currentLeg: true
},
orderBy: { createdAt: 'asc' }
});
res.json(teams);
} catch (error) {
console.error('Get teams error:', error);
res.status(500).json({ error: 'Failed to get teams' });
}
});
router.post('/game/:gameId', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { gameId } = req.params;
const { name } = req.body;
const game = await prisma.game.findUnique({
where: { id: gameId },
include: { teams: true }
});
if (!game) {
return res.status(404).json({ error: 'Game not found' });
}
if (game.status !== 'DRAFT' && game.status !== 'LIVE') {
return res.status(400).json({ error: 'Cannot join game at this time' });
}
const existingMember = await prisma.teamMember.findFirst({
where: {
userId: req.user!.id,
team: { gameId }
}
});
if (existingMember) {
return res.status(400).json({ error: 'Already in a team for this game' });
}
const team = await prisma.team.create({
data: {
gameId,
name,
captainId: req.user!.id
}
});
await prisma.teamMember.create({
data: {
teamId: team.id,
userId: req.user!.id
}
});
const created = await prisma.team.findUnique({
where: { id: team.id },
include: {
members: { include: { user: { select: { id: true, name: true, email: true } } } },
captain: { select: { id: true, name: true } }
}
});
res.json(created);
} catch (error) {
console.error('Create team error:', error);
res.status(500).json({ error: 'Failed to create team' });
}
});
router.post('/:teamId/join', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const team = await prisma.team.findUnique({
where: { id: teamId },
include: { game: true, members: true }
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
if (team.members.length >= 5) {
return res.status(400).json({ error: 'Team is full (max 5 members)' });
}
const existingMember = await prisma.teamMember.findFirst({
where: {
userId: req.user!.id,
teamId
}
});
if (existingMember) {
return res.status(400).json({ error: 'Already in this team' });
}
const gameMember = await prisma.teamMember.findFirst({
where: {
userId: req.user!.id,
team: { gameId: team.gameId }
}
});
if (gameMember) {
return res.status(400).json({ error: 'Already in another team for this game' });
}
await prisma.teamMember.create({
data: {
teamId,
userId: req.user!.id
}
});
res.json({ message: 'Joined team successfully' });
} catch (error) {
console.error('Join team error:', error);
res.status(500).json({ error: 'Failed to join team' });
}
});
router.post('/:teamId/leave', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const team = await prisma.team.findUnique({
where: { id: teamId }
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
if (team.captainId === req.user!.id) {
return res.status(400).json({ error: 'Captain cannot leave the team' });
}
await prisma.teamMember.deleteMany({
where: {
teamId,
userId: req.user!.id
}
});
res.json({ message: 'Left team successfully' });
} catch (error) {
console.error('Leave team error:', error);
res.status(500).json({ error: 'Failed to leave team' });
}
});
router.post('/:teamId/advance', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const team = await prisma.team.findUnique({
where: { id: teamId },
include: {
game: { include: { legs: { orderBy: { sequenceNumber: 'asc' } } } },
currentLeg: true
}
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
if (team.game.gameMasterId !== req.user!.id) {
return res.status(403).json({ error: 'Not authorized' });
}
const legs = team.game.legs;
const currentLeg = team.currentLeg;
let nextLeg = null;
if (currentLeg) {
const currentIndex = legs.findIndex((l: { id: string }) => l.id === currentLeg.id);
if (currentIndex < legs.length - 1) {
nextLeg = legs[currentIndex + 1];
}
} else if (legs.length > 0) {
nextLeg = legs[0];
}
const updated = await prisma.team.update({
where: { id: teamId },
data: {
currentLegId: nextLeg?.id || null,
status: nextLeg ? 'ACTIVE' : 'FINISHED'
},
include: {
members: { include: { user: { select: { id: true, name: true } } } },
currentLeg: true
}
});
res.json(updated);
} catch (error) {
console.error('Advance team error:', error);
res.status(500).json({ error: 'Failed to advance team' });
}
});
router.post('/:teamId/deduct', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const { seconds } = req.body;
const team = await prisma.team.findUnique({
where: { id: teamId },
include: { game: true }
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
if (team.game.gameMasterId !== req.user!.id) {
return res.status(403).json({ error: 'Not authorized' });
}
const deduction = seconds || team.game.timeDeductionPenalty || 60;
const updated = await prisma.team.update({
where: { id: teamId },
data: { totalTimeDeduction: { increment: deduction } }
});
res.json(updated);
} catch (error) {
console.error('Deduct time error:', error);
res.status(500).json({ error: 'Failed to deduct time' });
}
});
router.post('/:teamId/disqualify', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const team = await prisma.team.findUnique({
where: { id: teamId },
include: { game: true }
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
if (team.game.gameMasterId !== req.user!.id) {
return res.status(403).json({ error: 'Not authorized' });
}
const updated = await prisma.team.update({
where: { id: teamId },
data: { status: 'DISQUALIFIED' }
});
res.json(updated);
} catch (error) {
console.error('Disqualify team error:', error);
res.status(500).json({ error: 'Failed to disqualify team' });
}
});
router.post('/:teamId/location', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const { lat, lng } = req.body;
const team = await prisma.team.findUnique({
where: { id: teamId }
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
const member = await prisma.teamMember.findFirst({
where: { teamId, userId: req.user!.id }
});
if (!member && team.captainId !== req.user!.id) {
return res.status(403).json({ error: 'Not authorized' });
}
const updated = await prisma.team.update({
where: { id: teamId },
data: { lat, lng }
});
res.json(updated);
} catch (error) {
console.error('Update location error:', error);
res.status(500).json({ error: 'Failed to update location' });
}
});
router.get('/:teamId', authenticate, async (req: AuthRequest, res: Response) => {
try {
const { teamId } = req.params;
const team = await prisma.team.findUnique({
where: { id: teamId },
include: {
members: { include: { user: { select: { id: true, name: true, email: true } } } },
captain: { select: { id: true, name: true } },
currentLeg: true,
game: { include: { legs: { orderBy: { sequenceNumber: 'asc' } } } }
}
});
if (!team) {
return res.status(404).json({ error: 'Team not found' });
}
res.json(team);
} catch (error) {
console.error('Get team error:', error);
res.status(500).json({ error: 'Failed to get team' });
}
});
export default router;