An Open Source, Real World Scavenger Hunt type competition game for team play.
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Treasure Trails

An online scavenger hunt application where Game Masters create and manage hunts, Teams compete to complete clues, and Spectators can follow along in real-time.

Features

  • Game Master Dashboard: Create scavenger hunts with legs/clues, manage live games, view team progress
  • Team Interface: Mobile-friendly gameplay with clues, map navigation, photo submissions, and real-time chat
  • Spectator View: Public dashboard showing team positions and leaderboard
  • Real-time Updates: Live tracking via WebSockets (Socket.io)
  • OpenStreetMap Integration: All maps use OpenStreetMap data

Tech Stack

Component Technology
Frontend Vue 3 + TypeScript + Vite
Backend Node.js + Express
Real-time Socket.io
Database PostgreSQL + Prisma
Maps Leaflet + OpenStreetMap

Prerequisites

  • Node.js 20+ (for local development)
  • Docker & Docker Compose

Quick Start with Docker

The easiest way to run the application:

# Start all services (PostgreSQL, Backend, Frontend)
docker-compose up -d

# View logs
docker-compose logs -f

# Stop services
docker-compose down

The application will be available at:

Local Development

1. Clone and Install Dependencies

# Backend
cd backend
npm install

# Frontend
cd ../frontend
npm install

2. Set Up Database

Create a PostgreSQL database:

# Connect to PostgreSQL
psql -U postgres

# Create database
CREATE DATABASE treasure_trails;

Update the database connection in backend/.env:

DATABASE_URL="postgresql://postgres:your_password@localhost:5432/treasure_trails?schema=public"

3. Initialize Database Schema

cd backend
npx prisma generate
npx prisma db push

4. Run the Backend

cd backend
npm run dev

The backend API will run on http://localhost:3001

5. Run the Frontend

cd frontend
npm run dev

The frontend will run on http://localhost:5173

Usage

As a Game Master

  1. Register a new account
  2. Go to Dashboard and click "Create New Game"
  3. Fill in game details and click on the map to set the treasure location
  4. Click "Create Game" to save as draft
  5. Click "Edit Game" to add legs/clues
  6. Once legs are added, click "Publish Game" to make it live
  7. Use the "Live Dashboard" to monitor teams

As a Team Member

  1. Register or login
  2. Browse public games or use an invite link
  3. Join a game by creating a team (3-5 members) or joining an existing team
  4. During the game, use the "Play" interface to:
    • View current clue
    • See your position on the map
    • Submit photo proof
    • Chat with other teams and the Game Master

As a Spectator

  1. Navigate to any public live game
  2. Click "Spectate" to view:
    • Live map with all team positions
    • Leaderboard showing progress

Project Structure

/home/brian/Development/scavenge
├── docker-compose.yml          # Docker Compose configuration
├── backend/
│   ├── Dockerfile              # Backend container
│   ├── prisma/
│   │   └── schema.prisma      # Database schema
│   ├── src/
│   │   ├── index.ts           # Server entry point
│   │   ├── middleware/
│   │   │   └── auth.ts        # JWT authentication
│   │   ├── routes/
│   │   │   ├── auth.ts        # Auth endpoints
│   │   │   ├── games.ts       # Game CRUD
│   │   │   ├── legs.ts        # Leg/clue management
│   │   │   ├── teams.ts       # Team management
│   │   │   └── upload.ts      # File uploads
│   │   └── socket/
│   │       └── index.ts       # Socket.io handlers
│   ├── .env                   # Environment variables
│   └── package.json
├── frontend/
│   ├── Dockerfile              # Frontend container
│   ├── nginx.conf             # Nginx configuration
│   ├── src/
│   │   ├── pages/             # Vue page components
│   │   ├── stores/            # Pinia state management
│   │   ├── services/          # API service
│   │   ├── types/             # TypeScript types
│   │   ├── router/            # Vue Router config
│   │   ├── App.vue
│   │   └── main.ts
│   └── package.json
├── application_requirements.md # Original requirements
└── README.md                  # This file

API Endpoints

Authentication

  • POST /api/auth/register - Create account
  • POST /api/auth/login - Login
  • GET /api/auth/me - Get current user

Games

  • GET /api/games - List public games
  • GET /api/games/my-games - List user's games
  • POST /api/games - Create game
  • GET /api/games/:id - Get game details
  • PUT /api/games/:id - Update game
  • POST /api/games/:id/publish - Publish game
  • GET /api/games/:id/invite - Get invite code

Legs

  • POST /api/legs/game/:gameId - Add leg
  • PUT /api/legs/:legId - Update leg
  • DELETE /api/legs/:legId - Delete leg
  • POST /api/legs/:legId/photo - Submit photo

Teams

  • GET /api/teams/game/:gameId - List teams
  • POST /api/teams/game/:gameId - Create team
  • POST /api/teams/:teamId/join - Join team
  • POST /api/teams/:teamId/advance - GM advances team
  • POST /api/teams/:teamId/deduct - GM applies time penalty
  • POST /api/teams/:teamId/disqualify - GM disqualifies team

Socket Events

  • join-game - Join a game's socket room
  • team-location - Broadcast team position
  • chat-message - Send/receive chat
  • team-advanced - Notify team advancement

Environment Variables

Backend (.env)

DATABASE_URL="postgresql://..."
JWT_SECRET="your-secret-key"
PORT=3001

License

MIT